The Outer Worlds 2 continues the franchise’s tradition of morally ambiguous choices, where the fate of entire star systems rests on the player’s decisions. Unlike linear games, the conclusion of your journey is not a single cinematic but a complex reflection of every major choice, faction alignment, and companion relationship you cultivated throughout the Halcyon system.
For players seeking to understand the full scope of the narrative—or those aiming for a specific outcome—it is crucial to recognize that the final moments are merely the culmination of dozens of hours of gameplay. There are four primary endings in The Outer Worlds 2, each offering a dramatically different future for the colonies and the people you encountered.
Understanding the Core Conflict and Final Choice
The narrative backbone of The Outer Worlds 2 revolves around the escalating tension between two major ideological forces: The Board (representing corporate control, stability, and rigid hierarchy) and The Free Star Alliance (representing independence, democracy, and resource redistribution).
Your alignment with these two groups, tracked via the faction reputation system, dictates which final missions are available and the difficulty of the required skill checks. While the final choice might seem straightforward—who controls the central power grid or who leads the new government—the ability to execute that choice successfully depends entirely on your prior reputation and skill investment.

Key Variables Influencing the Ending
To unlock and successfully navigate the final sequences, players must manage three critical elements:
- Faction Reputation: Maintaining a positive reputation (above ‘Tolerated’) with your desired faction is mandatory to unlock their specific final mission path.
- Skill Checks: The final confrontation often requires high-level checks in Persuade, Intimidate, or Science. Failing these checks can prematurely lock you into a less desirable outcome, regardless of your intentions.
- Companion Loyalty: The loyalty of specific companions (particularly Parvati and Felix) can influence the epilogue slides and, in some cases, provide unique dialogue options or assistance during the final mission.
Detailed Guide to All Four Major Endings
Ending 1: The Corporate Utopia (The Board’s Triumph)
This ending sees The Board successfully consolidate power, resulting in a highly structured, stable, but ultimately oppressive future for the colonies. It is often considered the ‘Lawful Evil’ or ‘Orderly’ path.
Prerequisites:
- High Reputation: Maintain a consistently high reputation with The Board throughout the game (preferably ‘Liked’ or ‘Adored’).
- Key Decisions: Consistently side with corporate interests in major quests, such as redirecting resources to corporate hubs and turning in key Free Star Alliance leaders.
- Final Mission: Choose to activate the Board’s centralized control system. This path usually requires a high Intimidate or Science skill check to bypass or neutralize the Free Star Alliance’s final defenses.
Outcome: The Halcyon system achieves economic stability. However, individual freedoms are severely curtailed, and the working class remains subservient to the corporate hierarchy. The epilogue slides detail the successful implementation of the Board’s restrictive policies.
Ending 2: The Free Colony (The Rebel Victory)
This ending establishes an independent, democratic government in the Halcyon system, prioritizing individual liberty and resource equality. This is typically viewed as the ‘Good’ or ‘Chaotic Good’ path.
Prerequisites:
- High Reputation: Maintain a consistently high reputation with The Free Star Alliance (The Rebels).
- Key Decisions: Support the Rebels in major resource distribution quests, aid their hidden operations, and ensure key corporate figures are exposed or neutralized.
- Final Mission: Choose to distribute the central power grid control among the independent colonies. This path often requires a high Persuade skill check to unite the disparate rebel factions under a single banner, or a high Engineering check to sabotage the Board’s counter-measures.
Outcome: The colonies gain independence, leading to a period of initial chaos but eventual self-governance. The epilogue focuses on the growth of individual settlements and the dismantling of the corporate structure.

Ending 3: System Collapse (The Worst Outcome)
This catastrophic ending results from the player failing to commit to either major faction or actively sabotaging the system’s infrastructure. It is the definitive ‘Bad’ ending.
Prerequisites:
- Low Reputation: Maintain a neutral or hostile reputation with both The Board and The Free Star Alliance.
- Key Decisions: Intentionally fail critical missions, redirect resources to non-essential or unstable third parties, or betray both factions at key moments.
- Final Mission: This ending is often triggered by failing a crucial, high-level Dumb or Low Intelligence dialogue option, or by choosing a self-destruct sequence without the necessary checks to stabilize the resulting chaos.
Outcome: The Halcyon system descends into anarchy. Essential services fail, colonies collapse due to resource scarcity, and the major factions destroy each other in a final, desperate conflict. The epilogue is universally grim, detailing the demise of most settlements and the scattering of the survivors.
Ending 4: The Lone Wolf (The Renegade Path)
This unique, less-common ending focuses entirely on the player character’s personal survival and enrichment, abandoning the fate of the colonies altogether.
Prerequisites:
- Specific Questline: Complete the hidden ‘Self-Preservation Protocol’ questline, usually involving high Lockpicking and Science skills to access restricted corporate research facilities.
- Final Mission: Instead of engaging in the main faction conflict, the player must activate a secret escape route or a personal stasis pod, often requiring the use of a unique, high-level Science item acquired during the questline.
- Companion Betrayal: This path usually requires abandoning or actively betraying your companions, as their loyalty conflicts with the selfish nature of the ending.
Outcome: The player escapes the Halcyon system, often with a large cache of wealth or unique technology, leaving the colonies to sort out their own fate (which usually defaults to a less severe version of the System Collapse). The epilogue focuses solely on the player’s subsequent adventures in the wider galaxy, ignoring the fate of Halcyon.
The Importance of Companion Epilogues
While the four major endings dictate the fate of the Halcyon system, the individual epilogue slides for your companions are determined by the completion status of their personal loyalty quests. These quests often present smaller, localized moral dilemmas that reflect the larger themes of the game.
For a truly satisfying conclusion, ensure you complete the loyalty quests for all active companions. For example, completing Vicar Max’s quest successfully will result in a positive outcome for his spiritual journey, regardless of whether The Board or the Rebels win the overall conflict. Failing or ignoring these quests often results in tragic or unresolved fates for the crew members.
| Companion | Loyalty Quest Impact | Positive Epilogue Requirement |
|---|---|---|
| Parvati | Determines her relationship status and future career. | Successful resolution of her personal trauma and relationship arc. |
| Felix | Determines his role in the new government/society. | Encouraging his political activism and completing his quest to expose corporate misdeeds. |
| Ellie | Determines her financial stability and independence. | Ensuring she secures a major financial windfall or stable medical operation. |
| Vicar Max | Determines his philosophical and spiritual resolution. | Guiding him toward self-acceptance and completing his search for meaning. |

Key Takeaways for Achieving Your Desired Ending
Choosing your ending in The Outer Worlds 2 is less about a single button press and more about sustained commitment to an ideology. Here are the critical steps to ensure you reach your desired conclusion:
- Choose Your Side Early: Decide whether you support The Board (Order) or The Free Star Alliance (Chaos/Liberty) by the mid-game and stick to it.
- Invest in Social Skills: High Persuade (100+) or Intimidate (100+) is vital for navigating the final dialogue checks and securing the best version of your chosen ending.
- Complete Loyalty Quests: Prioritize companion loyalty missions before the point of no return to ensure positive outcomes for your crew.
- Save Frequently: Maintain a save file just before the final mission begins. This allows you to experiment with the final dialogue choices and skill checks without replaying the entire game.
Ultimately, the best ending is the one that aligns with your personal moral compass. Whether you prefer the cold, stable efficiency of a corporate-ruled system or the messy, hopeful freedom of a self-governed colony, The Outer Worlds 2 ensures that your journey, and its conclusion, is uniquely your own.
Original author: Jason Rodriguez
Originally published: November 9, 2025
Editorial note: Our team reviewed and enhanced this coverage with AI-assisted tools and human editing to add helpful context while preserving verified facts and quotations from the original source.
We encourage you to consult the publisher above for the complete report and to reach out if you spot inaccuracies or compliance concerns.

